Tuesday, July 17, 2007

Web 2.0, The New Culture of Social Community


Quoting from an article written by Susan McLester in the April edition of Technology & Learning: “Web 2.0 has essentially transformed the Internet from an e-commerce and Web page publishing venue to a planet-wide networked community where every citizen is invited to create content.”

Let’s look at what it is.

First, let’s look at three skills: publishing, broadcasting, and movie production. In the past if you wanted to publish a book or article you would have to send it to a publisher and wait to see whether they would publish it. Newspapers and magazines were written by their own hired staff of writers. Only a small group of people compared to the whole population could accomplish this. The only way to broadcast was to work for, or own your own radio studio. Movie production could only be done by a production company with the equipment and know how.

Now enters Web 2.0 onto the scene. Anyone with a computer can publish on the internet in blogs or online newsletters. Likewise, you can produce a broadcast by making a podcast using programs like Garageband or Audacity. If you have a video movie camera you can edit your own movie and upload it to the internet for all to see. All of this can be accomplished with a computer and open source (free) software on the internet. It can then be uploaded onto the web for everyone to participate in.

You ask, what do I mean by: participate in?

Social networking sites like MySpace, YouTube, and Yahoo! Groups have allowed our digital natives to collaborate and share information and thoughts on anything instantly.
Instead of just being a passive reader and watcher of what someone says or does, everyone can be an active participant on what goes up on the web. With new open source online tools like Jumpcut, Eyespot, Toufee, Picnik, and more everyone can participate. But wait, there’s more. New hosting sites such as Revver.com, Spymac.com, and uthTv.com have opened a whole new support network for this community.

What does this mean to us as educators? No problem, we just block all the sites. After all, it’s our job to protect them from the evils of the internet. I agree, we need to protect them from the evils of the internet, but are the above mentioned sites evil? Is having a social community on the internet wrong or dangerous, or is it something we don’t fully understand? By blocking all the sites are we making ourselves irrelevant in the eyes of the digital native? Shouldn’t we be teaching them how to safely handle the internet, and then participate in it with them?

About a month ago I got involved in an online social network called Runescape. My children had been involved in it for awhile and I had been watching. Runescape is a place where you become a virtual person in a virtual medieval world where you can fish, hunt, build houses, and on and on. You can be a free participant, or for $5 a month become a member with more privileges. Last month Runescape topped one million members. This doesn’t count far more that aren’t members. As I participate in this world, I watch as the young people are constantly helping each other, talking to one another, and problem solving. These are skills we want them to learn.

Shouldn’t we be integrating these communities into our classrooms, instead of blocking them? We could spark discussion about many academic topics where the student becomes not only the learner but the teacher, too. Think about it.

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